Displacements Bounds Toolbox

VERSION 1.1

Fixed error because of wrong procedural naming (sbReadDispBoundTable)

Prompt to select an object (if more than one object exists when selecting from the list)

will now show only if the displacement shaders are different

VERSION 1.0

Easier way to manage and load all relevant displacement of selected objects and consolidate the view of their bounds for an easy adjustment.




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